AI Insights · Timothy · October 2025
Top Waifu Games on Android in Greece: Q3 2025 Performance
Explore the performance of top Waifu games on Android in Greece for Q3 2025, featuring insights on downloads, revenue, and active users.
In the third quarter of 2025, the top Waifu games on the Android platform in Greece showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance based on data from Sensor Tower.
GODDESS OF VICTORY: NIKKE from Level Infinite experienced fluctuations in revenue, peaking at around $1.2K in late July before declining to $392 by the end of September. Downloads saw a significant spike mid-July, reaching 233, but generally remained low throughout the quarter. Active users showed a gradual recovery towards the end of the quarter, rising from 1.1K to around 1.3K.
Umamusume: Pretty Derby by Cygames, Inc. had a strong start with over 1.3K in revenue mid-July, but this figure dropped to $130 by late September. Downloads also decreased significantly after the initial launch period, falling from 968 in early July to 220 by the end of the quarter. Active users initially increased, peaking at 1.9K, before declining to 1.4K.
Azur Lane from Yostar Limited showed modest revenue, with a peak of $646 in mid-September. However, downloads were not recorded during this period. Active users remained fairly stable, hovering around 40 to 50 throughout the quarter.
Shadowverse: Worlds Beyond also from Cygames, Inc. saw revenue increase to $285 in early September, before dropping to $152 by the quarter's end. Downloads decreased steadily from 45 at the start of the quarter to just 4 by late September. Active users showed a similar pattern, peaking at 288 in early August and then declining to 193 by the end of the quarter.
Lost Sword by Wemade Connect had a modest revenue peak of $404 in mid-July. Downloads started at 59 and gradually fell to 19 by the end of September. Active users increased steadily at first, reaching 73 in early August, before slightly declining to 53 by the quarter's end.
These insights offer a glimpse into the dynamic performance of Waifu games in Greece. For more detailed analysis and data, visit Sensor Tower.